How to Remember NPC Names (Including the Ones You Made Up Mid-Sentence)
It’s the second hour of the session and things are going well, which is exactly when it happens. Your players walk into the smithy you improvised because they turned left instead of right, and the fighter, delighted, asks the one question that costs nothing to ask and everything to answer: “What’s his name?” You know this smith. You invented him nine seconds ago and you already know his forearms, his prices, his opinion of the local guard. But a name requires a specific arrangement of syllables produced on demand, and your brain, which was just fluently narrating a whole world, hands you nothing. So you say “Gareth,” because there is always a Gareth, and you move on. Three sessions later a player says “let’s go back and see Gareth” and you stare at them like they’ve named a stranger. ...