How to Run a D&D Halloween One-Shot That Actually Scares People
It’s the third week of October and somebody in the group chat has just typed the inevitable: “we should do a spooky one-shot for Halloween.” Five thumbs-up, one ghost emoji, and now you’re the DM of a horror game you have eight days to build, for a table whose last brush with the macabre was naming the lich “Gary” and asking him about his skincare routine. You want this one-shot to actually scare people, and somewhere under that you suspect it can’t be done, because you’ve seen what your table does to atmosphere. ...